Filter :
Standard and/or project under the direct responsibility of ISO/TC 159/SC 4 Secretariat | Stage | ICS |
---|---|---|
Geometrical orientation and directions of movements
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95.99 | |
Spatial orientation and direction of movement — Ergonomic requirements
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90.93 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 1: General introduction
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 1: General introduction
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90.93 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 1: General introduction — Amendment 1
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60.60 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 2: Guidance on task requirements
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90.93 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 3: Visual display requirements
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 3: Visual display requirements — Amendment 1: .
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 4: Keyboard requirements
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 4: Keyboard requirements — Technical Corrigendum 1
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 5: Workstation layout and postural requirements
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95.99 | |
Ergonomics of human-system interaction — Part 5: Workstation layout and postural requirements
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60.60 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 6: Guidance on the work environment
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90.93 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 7: Requirements for display with reflections
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 8: Requirements for displayed colours
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 9: Requirements for non-keyboard input devices
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 10: Dialogue principles
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 11: Guidance on usability
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95.99 | |
Ergonomics of human-system interaction — Part 11: Usability: Definitions and concepts
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90.93 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 12: Presentation of information
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 13: User guidance
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90.92 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 14: Menu dialogues
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90.60 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 15: Command dialogues
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 16: Direct manipulation dialogues
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95.99 | |
Ergonomic requirements for office work with visual display terminals (VDTs) — Part 17: Form filling dialogues
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95.99 | |
Ergonomics of human-system interaction — Part 20: Accessibility guidelines for information/communication technology (ICT) equipment and services
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95.99 | |
Ergonomics of human-system interaction — Part 20: An ergonomic approach to accessibility within the ISO 9241 series
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60.60 | |
Ergonomics of human-system interaction — Part 100: Introduction to standards related to software ergonomics
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95.99 | |
Ergonomics of human-system interaction — Part 100: Overview of ISO 9241 software ergonomic standards
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60.60 | |
Ergonomics of human-system interaction — Part 110: Dialogue principles
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95.99 | |
Ergonomics of human-system interaction — Part 110: Interaction principles
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60.60 | |
Ergonomics of human-system interaction — Part 112: Principles for the presentation of information
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90.92 | |
Ergonomics of human-system interaction — Part 112: Principles for the presentation of information
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40.60 | |
Ergonomics of human-system interaction — Part 115: Guidance on conceptual design, user-system interaction design, user interface design and navigation design
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60.60 | |
Ergonomics of human-system interaction — Part 125: Guidance on visual presentation of information
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90.93 | |
Ergonomics of human-system interaction — Part 126: Guidance on the presentation of auditory information
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90.93 | |
Ergonomics of human-system interaction — Part 129: Guidance on software individualization
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90.93 | |
Ergonomics of human-system interaction — Part 130: User assistance within interactive systems
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30.60 |
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Ergonomics of human-system interaction — Part 143: Forms
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90.93 | |
Ergonomics of human-system interaction — Part 151: Guidance on World Wide Web user interfaces
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95.99 | |
Ergonomics of human-system interaction — Part 154: Interactive voice response (IVR) applications
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90.93 | |
Ergonomics of human-system interaction — Part 161: Guidance on visual user-interface elements
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90.92 | |
Ergonomics of human-system interaction — Part 161: Guidance on visual user-interface elements
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40.60 | |
Ergonomics of human-system interaction — Part 171: Guidance on software accessibility
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90.92 | |
Ergonomics of human-system interaction — Part 171: Guidance on software accessibility
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30.99 | |
Ergonomics of human-system interaction — Part 210: Human-centred design for interactive systems
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95.99 | |
Ergonomics of human-system interaction — Part 210: Human-centred design for interactive systems
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90.60 | |
Ergonomics of human-system interaction — Part 220: Processes for enabling, executing and assessing human-centred design within organizations
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90.93 | |
Ergonomics of human-system interaction — Part 221: Human-centred design process assessment model
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60.60 | |
Ergonomics of human-system interaction — Part 222: Self-assessment of human-centred design approach
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30.99 |
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Ergonomics of human-system interaction — Part 300: Introduction to electronic visual display requirements
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90.93 | |
Ergonomics of human-system interaction — Part 302: Terminology for electronic visual displays
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90.93 | |
Ergonomics of human-system interaction — Part 303: Requirements for electronic visual displays
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95.99 | |
Ergonomics of human-system interaction — Part 303: Requirements for electronic visual displays
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90.93 | |
Ergonomics of human-system interaction — Part 304: User performance test methods for electronic visual displays
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90.93 | |
Ergonomics of human-system interaction — Part 305: Optical laboratory test methods for electronic visual displays
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90.93 | |
Ergonomics of human-system interaction — Part 306: Field assessment methods for electronic visual displays
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95.99 | |
Ergonomics of human-system interaction — Part 306: Field assessment methods for electronic visual displays
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90.93 | |
Ergonomics of human-system interaction — Part 307: Analysis and compliance test methods for electronic visual displays
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90.93 | |
Ergonomics of human-system interaction — Part 308: Surface-conduction electron-emitter displays (SED)
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95.99 | |
Ergonomics of human-system interaction — Part 309: Organic light-emitting diode (OLED) displays
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90.93 | |
Ergonomics of human-system interaction — Part 310: Visibility, aesthetics and ergonomics of pixel defects
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90.93 | |
Ergonomics of human-system interaction — Part 311: Application of ISO 9241-307: LCD screens for workstations
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60.60 | |
Ergonomics of human-system interaction — Part 312: Readability of electrophoretic displays
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60.60 | |
Ergonomics of human-system interaction — Part 313: Optical measurement methods for reflective displays
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30.99 | |
Ergonomics of human-system interaction — Part 331: Optical characteristics of autostereoscopic displays
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90.93 | |
Ergonomics of human-system interaction — Part 333: Stereoscopic displays using glasses
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90.93 | |
Ergonomics of human-system interaction — Part 380: Survey result of HMD (Head-Mounted Displays) characteristics related to human-system interaction
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60.60 | |
Ergonomics of human-system interaction — Part 391: Requirements, analysis and compliance test methods for the reduction of photosensitive seizures
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90.93 | |
Ergonomics of human-system interaction — Part 392: Ergonomic recommendations for the reduction of visual fatigue from stereoscopic images
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90.93 | |
Ergonomics of human-system interaction — Part 393: Structured literature review of visually induced motion sickness during watching electronic images
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60.60 | |
Ergonomics of human-system interaction — Part 394: Ergonomic requirements for reducing undesirable biomedical effects of visually induced motion sickness during watching electronic images
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60.60 | |
Ergonomics of human—system interaction — Part 400: Principles and requirements for physical input devices
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90.93 | |
Ergonomics of human-system interaction — Part 410: Design criteria for physical input devices
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90.93 | |
Ergonomics of human-system interaction — Part 410: Design criteria for physical input devices — Amendment 1
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60.60 | |
Ergonomics of human-system interaction — Part 411: Evaluation methods for the design of physical input devices
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90.93 | |
Ergonomics of human-system interaction — Part 420: Selection of physical input devices
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90.93 | |
Ergonomics of human-system interaction — Part 430: Recommendations for the design of non-touch gestural input for the reduction of biomechanical stress
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90.20 | |
Ergonomics of human-system interaction — Part 500: Ergonomic principles for the design and evaluation of environments of interactive systems
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90.93 | |
Ergonomics of human-system interaction — Part 514: Guidance for the application of anthropometric data in the ISO 9241-500 series
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60.60 | |
Ergonomics of human-system interaction — Part 520: Ergonomics aspect of Activity Based Working
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30.60 |
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Ergonomics of human-system interaction — Part 610: Impact of light and lighting on users of interactive systems
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60.60 | |
Ergonomics of human-system interaction — Part 620: The role of sound for users of interactive systems
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60.60 | |
Ergonomics of human-system interaction — Part 810: Robotic, intelligent and autonomous systems
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60.60 | |
Ergonomics of human-system interaction — Part 812: Guidance on "the ergonomics of" intelligent systems
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20.00 |
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Ergonomics of human-system interaction — Part 820: Ergonomic guidance on interactions in immersive environments, including augmented reality and virtual reality
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60.60 | |
Ergonomics of human-system interaction — Part 910: Framework for tactile and haptic interaction
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90.93 | |
Ergonomics of human-system interaction — Part 920: Guidance on tactile and haptic interactions
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95.99 | |
Ergonomics of human-system interaction — Part 920: Tactile and haptic interactions
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60.60 | |
Ergonomics of human-system interaction — Part 940: Evaluation of tactile and haptic interactions
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90.93 | |
Ergonomics of human-system interaction — Part 960: Framework and guidance for gesture interactions
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90.93 | |
Ergonomics of human-system interaction — Part 971: Accessibility of tactile/haptic interactive systems
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60.60 | |
Ergonomic requirements for the design of displays and control actuators — Part 1: Human interactions with displays and control actuators
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95.99 | |
Ergonomic requirements for the design of displays and control actuators — Part 2: Displays
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95.99 | |
Ergonomic requirements for the design of displays and control actuators — Part 3: Control actuators
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95.99 | |
Ergonomic design of control centres — Part 1: Principles for the design of control centres
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90.93 | |
Ergonomic design of control centres — Part 2: Principles for the arrangement of control suites
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90.93 | |
Ergonomic design of control centres — Part 3: Control room layout
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90.93 | |
Ergonomic design of control centres — Part 3: Control room layout — Technical Corrigendum 1
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60.60 | |
Ergonomic design of control centres — Part 4: Layout and dimensions of workstations
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95.99 | |
Ergonomic design of control centres — Part 4: Layout and dimensions of workstations
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90.93 | |
Ergonomic design of control centres — Part 5: Displays and controls
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90.93 | |
Ergonomic design of control centres — Part 6: Environmental requirements for control centres
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90.93 | |
Ergonomic design of control centres — Part 7: Principles for the evaluation of control centres
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90.20 | |
Ergonomic design of control centres — Part 10: Introduction to the control room design series of standards
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60.60 | |
Ergonomic requirements for work with visual displays based on flat panels — Part 1: Introduction
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95.99 | |
Ergonomic requirements for work with visual displays based on flat panels — Part 2: Ergonomic requirements for flat panel displays
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95.99 | |
Human-centred design processes for interactive systems
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95.99 | |
Software ergonomics for multimedia user interfaces — Part 1: Design principles and framework
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95.99 | |
Software ergonomics for multimedia user interfaces — Part 2: Multimedia navigation and control
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95.99 | |
Software ergonomics for multimedia user interfaces — Part 3: Media selection and combination
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95.99 | |
Ergonomics of human-system interaction — Guidance on accessibility for human-computer interfaces
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95.99 | |
Ergonomics of human-system interaction — Usability methods supporting human-centred design
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90.93 | |
Ergonomics of human-system interaction — Specification for the process assessment of human-system issues
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95.99 | |
Ergonomics of human-system interaction — Specification for the process assessment of human-system issues
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90.93 | |
Ergonomics — Ergonomics of human-system interaction — Human-centred lifecycle process descriptions
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95.99 | |
Unwanted reflections from the active and inactive areas of display surfaces visible during use
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90.93 | |
Ease of operation of everyday products — Part 2: Test method for walk-up-and-use products
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95.99 | |
Usability of consumer products and products for public use — Part 2: Summative test method
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90.93 | |
Ease of operation of everyday products — Part 3: Test method for consumer products
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95.99 | |
Ease of operation of everyday products — Part 4: Test method for the installation of consumer products
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95.99 | |
Ergonomics — Accessible design — Controls of consumer products
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90.93 | |
Ergonomics of human-system interaction — Electronic paper display — Indoor use
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95.99 | |
Ergonomics — Accessible design — Tactile dots and bars on consumer products
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90.93 | |
Ergonomics — Accessible design — Guidelines for designing tactile symbols and characters
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90.93 | |
Ergonomics — Accessible design — A method for estimating minimum legible font size for people at any age
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90.20 | |
Ergonomics — Accessible design — Indicator lights on consumer products
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90.20 | |
Ergonomics — Accessible design — Spoken instructions of consumer products
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90.20 | |
Ergonomics — Accessible design — Accessibility of information presented on visual displays of small consumer products
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60.60 | |
Systems and software engineering — Systems and software Quality Requirements and Evaluation (SQuaRE) — General framework for Common Industry Format (CIF) for usability-related information
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60.60 | |
Systems and software engineering — Systems and software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: General framework for usability-related information
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95.99 | |
Systems and software engineering — Systems and software Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for reporting usability evaluations
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50.20 | |
Software engineering — Software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability test reports
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90.92 | |
Systems and software engineering — Systems and software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: Context of use description
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90.92 | |
Systems and software engineering — Systems and software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: Context of use description
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30.00 |
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Systems and software engineering — Software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for usability: User needs report
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90.93 | |
Systems and software engineering — Software product Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for Usability: User requirements specification
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90.93 | |
Systems and software engineering — Systems and software Quality Requirements and Evaluation (SQuaRE) — Common Industry Format (CIF) for Usability — Evaluation Report
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90.93 |
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